Input Devices

Group: 4 #group-4

Relations

  • Game Controller: A game controller is an input device designed specifically for playing video games, featuring buttons, joysticks, and other controls tailored to different game genres and platforms.
  • Microphone: A microphone is an input device that converts sound waves into electrical signals, allowing users to input audio into a computer or other electronic device.
  • Trackball: A trackball is an input device that consists of a ball held by a socket containing sensors to detect the rotation of the ball, which is used to move the cursor or pointer on a computer screen.
  • Motion Sensor: A motion sensor is an input device that detects physical movement or gestures, often used in gaming, virtual reality, or other interactive applications.
  • Keyboard: A keyboard is an input device used to enter text and commands into a computer or other electronic device.
  • Human-Computer Interaction: Input devices, such as keyboards, mice, and touchscreens, are the means by which users interact with computer systems.
  • Biometric Sensor: A biometric sensor is an input device that captures and analyzes unique physical or behavioral characteristics, such as fingerprints, iris patterns, or facial features, for authentication or identification purposes.
  • Joystick: A joystick is an input device used for controlling video games, simulations, and other applications that require precise control over movement or positioning.
  • Virtual Reality Headset: A virtual reality headset is an input device that immerses the user in a simulated environment, tracking head movements and providing visual and audio feedback for an immersive experience.
  • Drawing Tablet: A drawing tablet is an input device that allows users to draw or write directly on the tablet’s surface using a stylus or pen, with the input being digitized and displayed on a computer screen.
  • Touchscreen: A touchscreen is an input device that allows users to interact with a computer or device by touching the screen directly with their fingers or a stylus.
  • 3D Scanner: A 3D scanner is an input device that captures and creates digital 3D models of physical objects, often used in design, engineering, and manufacturing applications.
  • Gamepad: A gamepad is an input device designed for playing video games, typically featuring buttons, joysticks, and other controls for interacting with games.
  • Mouse: A mouse is an input device used to control the movement of a cursor or pointer on a computer screen.
  • Scanner: A scanner is an input device that captures digital images or text from physical documents or objects, allowing them to be stored or processed on a computer.
  • Webcam: A webcam is an input device that captures video and still images, often used for video conferencing, live streaming, and other multimedia applications.
  • Keyboard: The keyboard is another common input device for GUIs.
  • Mouse: The mouse is a common input device for GUIs.
  • Touch Screen: Touch screens allow direct interaction with GUI elements.
  • Digital Camera: A digital camera is an input device that captures and stores digital images, allowing users to input visual data into a computer or other electronic device.
  • Barcode Reader: A barcode reader is an input device that scans and decodes barcodes, allowing for the automatic input of data into a computer system or other electronic device.
  • Touchpad: A touchpad is an input device that allows users to control the cursor or pointer on a computer screen by moving their finger across a flat surface.
  • Stylus: A stylus is an input device used to interact with touchscreens or graphics tablets, allowing for more precise control and input compared to using a finger.
  • User Interaction: Users interact with GUIs through input devices.