Immersive Technologies
Group: 3 #group-3
Relations
- Augmented Reality (AR): AR overlays digital information onto the real world
- Healthcare: Immersive technologies have applications in healthcare, such as surgical training
- Architecture: Architects can use immersive technologies for visualizing and designing buildings
- Training: Immersive technologies are used for training in various industries
- Presence: Immersive technologies strive to create a feeling of presence in a virtual environment
- User Experience (UX): Immersive technologies aim to enhance the user experience
- Haptic Technology: Haptic technology provides tactile feedback for immersive experiences
- Human-Computer Interaction (HCI): Immersive technologies involve new forms of human-computer interaction
- Virtual Reality (VR): VR is a key immersive technology that creates a fully digital environment
- Extended Reality (XR): XR encompasses a range of immersive technologies
- Mixed Reality: Mixed Reality is an immersive technology that blends physical and digital worlds.
- Simulations: Immersive technologies are used for realistic simulations
- Entertainment: Immersive technologies are used for entertainment purposes, such as theme park rides
- 3D Visualization: 3D visualization enables immersive exploration of digital models
- Tourism: Immersive technologies can provide virtual tours of destinations
- Gaming: Immersive technologies enhance the gaming experience
- Manufacturing: Immersive technologies can be used for product design and manufacturing processes
- Education: Immersive technologies can create engaging educational experiences
- Mixed Reality (MR): MR combines elements of both VR and AR
- 360-degree Video: 360-degree videos provide an immersive viewing experience
- Virtuality: Immersive Technologies, such as virtual reality, augmented reality, and mixed reality, aim to create highly engaging and realistic virtual experiences.
- Immersion: The goal of immersive technologies is to create a sense of immersion