Extended Reality (XR)

Group: 3 #group-3

Relations

  • Virtual Reality (VR): VR is a subset of XR, providing fully immersive digital environments
  • Gesture Recognition: Gesture recognition is a common input method in XR systems
  • Healthcare: XR has applications in healthcare, such as surgical training and patient education
  • Simulations: XR can be used to create realistic simulations for various purposes
  • 3D Visualization: XR technologies enable advanced 3D visualization and spatial computing
  • Manufacturing: XR can be used in manufacturing for design, prototyping, and training
  • Tourism: XR can provide virtual tours and immersive experiences in the tourism industry
  • Metaverse: Extended reality (XR) encompasses virtual, augmented, and mixed reality technologies used in the metaverse.
  • Immersive Technologies: XR encompasses a range of immersive technologies
  • Spatial Computing: XR enables spatial computing, where digital content is integrated into the physical world
  • Augmented Reality (AR): AR is a subset of XR, overlaying digital information onto the real world
  • Mixed Reality (MR): MR is a subset of XR, combining elements of both VR and AR
  • Artificial Intelligence (AI): AI plays a role in XR, enabling features like object recognition and natural language processing
  • Training and Education: XR can be an effective tool for training and education, providing hands-on experiences
  • Retail: XR is being explored in retail for virtual showrooms and interactive shopping experiences
  • Human-Computer Interaction: XR provides new ways for humans to interact with digital content and environments
  • Mixed Reality: Mixed Reality is a subset of Extended Reality (XR), which encompasses AR, VR, and other immersive technologies.
  • Entertainment: XR is being used in entertainment, such as movies, concerts, and theme parks
  • Virtuality: Extended Reality (XR) is an umbrella term that encompasses various forms of virtuality, including virtual reality, augmented reality, and mixed reality.
  • Gaming: XR is increasingly being used in gaming for more immersive and interactive experiences
  • Wearable Devices: XR often involves the use of wearable devices, such as headsets and smart glasses
  • Haptic Feedback: Haptic feedback can enhance the immersive experience in XR environments